Processor cores, logical processors and threads
In short: A physical processor core is a real computing unit. A logical processor is what the operating system sees as a computing unit (with SMT two per core). A thread is a program’s execution strand running on a logical processor. A processor (CPU, package) is the whole chip.
In more detail: The terms lie on three levels: hardware (chip, cores), operating system (logical processors) and software (threads). The operating system distributes threads onto the logical processors.
In Depth
| Term | Level | Meaning |
|---|---|---|
| Processor/CPU (package) | Hardware | The chip in the socket |
| Physical core | Hardware | Complete computing unit with its own ALU, L1/L2 |
| Logical processor | Operating system | What Task Manager counts as a “core”. With SMT 2 per physical one |
| Thread | Software | Flow within a process |
| Process | Software | Running program with its own memory, contains 1 or many threads |
Example: A Ryzen 7 with 8 cores and SMT shows “8 cores, 16 logical processors” in Task Manager. 16 threads can run at once, but not twice as fast as 8.
- Difference between core and thread: The core is hardware, the thread a piece of program flow. One core can run many threads in turn (time slices) or, with SMT, two simultaneously.
- More threads than logical processors: Normal. The operating system switches every millisecond (scheduling).
- Hybrid cores: P cores (with SMT) and E cores (without SMT) on one chip.
- Benefits of several cores: Programs split into several threads use them. A single thread always uses only one core.
- Limits: Amdahl’s law: the non-parallel share determines the maximum. Synchronization (locks) costs time.
- Showing: Windows Task Manager → Performance → CPU. Linux
lscpu,nproc. - Use: Servers and rendering benefit from many cores, games rather from high single-core speed.
See also: Simultaneous multithreading (SMT), Cores, Threads